I initially started with a sphere, shaped it into a head and thought I'd mark out where the eyes nose and mouth would go, although I quickly realised I didn't have the geometry I needed to make the nose without subdividing it loads.
So I began again, only this time with the base head from mudbox and worked from there, those results weren't the best either. So once again I found myself heading over to youtube to find some tutorials.
I didn't find a tutorial as such but rather a guy going through his process of mudboxing a face and explaining the anatomy behind the face such as bones and muscles and how they shape the face which I found to be a great help.
|Eyes = Winging it Nose down = Tutorial|
|Ears are quite hard|
The final head looked ok I thought, with the exception of the weirdly high up eyes and thought that I had done a good enough job with the muscles and bones etc. However after leaving it for an hour and coming back to it I think I should've exaggerated the features a little bit more, especially if the head was part of a much larger body.
After going back and lowering the eyes however the head did look a good bit better. Although wow those ears look horrific! Still good practice I guess.